The Catalogue

Thirty-plus titles, one standard.

Licensed blockbusters and original ideas, all built to run across the widest range of handsets of their day.

Worms
THQ Wireless · Strategy

Worms (Mobile)

The turn-based artillery classic, with the gleeful chaos of its worms-with-weapons formula intact on mobile.

Worms Golf
THQ Wireless · 2004

Worms Golf

An arcade golf spin-off where grenades replace golf balls - a fan favourite and critical success.

MotoGP 3
Racing · 2005

MotoGP 3

Officially licensed motorcycle racing tuned for responsive handling on mobile hardware.

WWE Raw
Sports · 2005

WWE Raw

Headline wrestling action with a deep roster, signature moves and tight on-screen controls.

SpongeBob
Licensed · Family

SpongeBob SquarePants

Accessible, colourful family gameplay built as a trusted partner to a major entertainment brand.

TOCA
Racing

TOCA Race Driver

Touring-car racing focused on feel and performance within strict memory and processing limits.

Snooker
Sports · 2006

Ronnie O'Sullivan Snooker

Licensed from the world's number-two player, released across a wide range of phones and networks.

Tetris
Puzzle

Tetris

The timeless block-stacking puzzle, handled with the care a landmark licence demands.

Impossible Mission
Action · Retro

Impossible Mission

A faithful mobile take on the classic platform-puzzler, true to the original's tension and style.

Dr. Who
Licensed · Original

Dr. Who

Original mobile gameplay built around one of British television's most beloved franchises.

Development partners

These titles reached players through partnerships with leading publishers and platform holders, including THQ Wireless, SEGA, Sorrent, mFORMA and Siemens Mobile - a measure of the trust the studio earned across the industry.

Curious how it all ran on 2000s phones?

The secret was Coral Build Technology - the toolchain that let one game scale to hundreds of handsets.

Explore the Technology